'''OpenGL extension ARB.sparse_texture_clamp This module customises the behaviour of the OpenGL.raw.GL.ARB.sparse_texture_clamp to provide a more Python-friendly API Overview (from the spec) This extension builds on the ARB_sparse_texture2 extension, providing the following new functionality: * New built-in GLSL texture lookup functions are provided that specify a minimum level of detail to use for lookups where the level of detail is computed automatically. This allows shaders to avoid accessing unpopulated portions of high-resolution levels of detail when it knows that the memory accessed is unpopulated, either from a priori knowledge or from feedback provided by the return value of previously executed "sparse" texture lookup functions. The official definition of this extension is available here: http://www.opengl.org/registry/specs/ARB/sparse_texture_clamp.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.ARB.sparse_texture_clamp import * from OpenGL.raw.GL.ARB.sparse_texture_clamp import _EXTENSION_NAME def glInitSparseTextureClampARB(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) ### END AUTOGENERATED SECTION