# Copyright (c) Meta Platforms, Inc. and affiliates. # All rights reserved. # # This source code is licensed under the BSD-style license found in the # LICENSE file in the root directory of this source tree. # pyre-unsafe import torch from .blending import ( BlendParams, hard_rgb_blend, sigmoid_alpha_blend, softmax_rgb_blend, ) from .camera_utils import join_cameras_as_batch, rotate_on_spot from .cameras import ( # deprecated # deprecated # deprecated # deprecated camera_position_from_spherical_angles, CamerasBase, FoVOrthographicCameras, FoVPerspectiveCameras, get_world_to_view_transform, look_at_rotation, look_at_view_transform, OpenGLOrthographicCameras, OpenGLPerspectiveCameras, OrthographicCameras, PerspectiveCameras, SfMOrthographicCameras, SfMPerspectiveCameras, ) from .implicit import ( AbsorptionOnlyRaymarcher, EmissionAbsorptionRaymarcher, GridRaysampler, HarmonicEmbedding, HeterogeneousRayBundle, ImplicitRenderer, MonteCarloRaysampler, MultinomialRaysampler, NDCGridRaysampler, NDCMultinomialRaysampler, ray_bundle_to_ray_points, ray_bundle_variables_to_ray_points, RayBundle, VolumeRenderer, VolumeSampler, ) from .lighting import AmbientLights, diffuse, DirectionalLights, PointLights, specular from .materials import Materials from .mesh import ( gouraud_shading, HardFlatShader, HardGouraudShader, HardPhongShader, MeshRasterizer, MeshRenderer, MeshRendererWithFragments, phong_shading, RasterizationSettings, rasterize_meshes, SoftGouraudShader, SoftPhongShader, SoftSilhouetteShader, SplatterPhongShader, Textures, TexturesAtlas, TexturesUV, TexturesVertex, ) from .points import ( AlphaCompositor, NormWeightedCompositor, PointsRasterizationSettings, PointsRasterizer, PointsRenderer, PulsarPointsRenderer, rasterize_points, ) from .splatter_blend import SplatterBlender from .utils import ( convert_to_tensors_and_broadcast, ndc_grid_sample, ndc_to_grid_sample_coords, TensorProperties, ) __all__ = [k for k in globals().keys() if not k.startswith("_")]