/****************************************************************************** * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the NVIDIA CORPORATION nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ******************************************************************************/ #pragma once #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header #if THRUST_DEVICE_COMPILER == THRUST_DEVICE_COMPILER_NVCC # include # include # include # include # include # include THRUST_NAMESPACE_BEGIN namespace cuda_cub { namespace __swap_ranges { template struct swap_f { ItemsIt1 items1; ItemsIt2 items2; typedef typename iterator_traits::value_type value1_type; typedef typename iterator_traits::value_type value2_type; THRUST_FUNCTION swap_f(ItemsIt1 items1_, ItemsIt2 items2_) : items1(items1_) , items2(items2_) {} template void THRUST_DEVICE_FUNCTION operator()(Size idx) { value1_type item1 = items1[idx]; value2_type item2 = items2[idx]; // XXX thrust::swap is buggy // if reference_type of ItemIt1/ItemsIt2 // is a proxy reference, then KABOOM! // to avoid this, just copy the value first before swap // *todo* specialize on real & proxy references using thrust::swap; swap(item1, item2); items1[idx] = item1; items2[idx] = item2; } }; } // namespace __swap_ranges template ItemsIt2 _CCCL_HOST_DEVICE swap_ranges(execution_policy& policy, ItemsIt1 first1, ItemsIt1 last1, ItemsIt2 first2) { typedef typename iterator_traits::difference_type size_type; size_type num_items = static_cast(thrust::distance(first1, last1)); cuda_cub::parallel_for(policy, __swap_ranges::swap_f(first1, first2), num_items); return first2 + num_items; } } // namespace cuda_cub THRUST_NAMESPACE_END #endif